Director of Development for Gambit Games, a video game development studio that works on contract projects in the Orlando, Florida area.
My role is a mix of project management and VR engineering. Having a background in programming and art gives me an deep understanding of the development process and eases communication among the varied developer types seen in a game development team.
I received my Masters Degree in Production from the Florida Interactive Entertainment Academy (FIEA), where I specialized as a development director. Before FIEA, I obtained my bachelors in programming from Jacksonville University.
My personal research as a producer revolves around the gamification of management processes such as Scrum and Kanban boards and studying the effects on game development teams.
Outside of the office, I enjoy playing the latest Nintendo games, listing to audiobooks, and watching movies at the theater with my wife Katie Frunker.